Showing posts with label Robot Toy. Show all posts
Showing posts with label Robot Toy. Show all posts

Friday, July 10, 2009

Robot Toys the Rage

Robot Toys

The toy robot Prime-8 travels on his arms, stops to sniff at whatever's in his way and even can shoot a plastic rocket at an aggravating little sister. Penbo purrs when she's petted, and plays games with the chirping baby penguin that hatches from her stomach.

Robots are hot this summer as toys from the latest "Transformers" and "Terminator" movies fill stores, and Carnegie Mellon University spinoff Bossa Nova Robotics Inc. plans to start selling its own two playthings with personalities in coming weeks on cable shopping channel QVC and online retailer Amazon.com.

The yellow, gorilla-faced Prime-8 and chubby pink penguin Penbo showed off their tricks, speed and agility Thursday at an event at the Oakland campus.

They're the first toys developed with technology from CMU's Robotics Institute to debut commercially, but others are in the design and prototype stages.

Inspired by Furby and other interactive toys, Prime-8 and Penbo use mechanics adapted from a cockroach-like robot named RHex created several years ago at CMU.

The two toys walk or run on two rotating limbs, Prime-8 on his arms and Penbo on her legs.

They don't trip on carpet as many toy robots do, their creators say. And using sensors, they respond to their owners' moves, play games and dance and fall asleep if they're ignored. Blow a kiss to Penbo, and she'll kiss back.

Prime-8, geared for boys ages 8 to 12, goes on sale for $99.99 on QVC on July 25. Penbo, for girls 4 to 6 and costing $69.99, will follow with her first TV appearance in mid-August.

Amazon.com will feature both products starting Aug. 1, and they'll be in stores for the holidays.

Feghali along with Bossa Nova cofounders David Palmer and Sarjoun Skaff tested their play robots with children at Carnegie Science Center on the North Shore. The toys will continue to be used there as part of the Robot Workshop at the science center's new Roboworld, billed as the world's biggest permanent robotics exhibition.

Feghali, Palmer and Skaff met through CMU, shared a liking for bossa nova music and talked about starting a robotics business.

They decided to make entertaining and educational toys that would be priced competitively after watching a group of toddlers giggle as RHex chased them around a campus lawn.

The partners founded their company four years ago, secured money from several sources including the Pittsburgh Technology Council's annual EnterPrize contest, and brought in former Mattel, Hasbro and MGA Entertainment executive Martin Hitch as CEO.

While toy robots undoubtedly are popular with kids, gauging sales isn't easy.

Electronics claimed $865 million of the toy industry's total $21.6 billion in sales last year, but interactive technology is showing up in lots of classic playthings ranging from dolls to board games. The Japan Robotics Association forecasts that the market for personal and lifestyle robots will grow to $15 billion by 2015.

For kids, "Robotic toys are emulating what is happening in everyday life," said Adrienne Citrin, spokeswoman for the New York-based Toy Industry Association. Hasbro's iDog works with an iPod, for example.

As to truly interactive toys, industry expert Len Simonian said advances in technology have cut production costs and made robot playthings available to more children.

"They're no longer cost-prohibitive. You could make a great toy 10 years ago," he said, but if it retailed for $500 a manufacturer wouldn't sell many.

Most of the 500 researchers at CMU's Robotics Institute work on building robots for a variety of tasks including farming, aiding in surgery and exploring underground mines.

But the center has spawned a few other startup companies that could follow Bossa Nova's path.

Modular Robotics LLC is working on a robotics construction kit that's something like Lego Mindstorms, but unique because every piece has a computer inside, research director Mark Gross said.

The company is testing software that includes social networking — kids will be able to share their creations over the Internet, he said. The product could be introduced late next year.

And Interbots LLC, creator of the animatronic Quasi robot used at fairs, is working on software for its first interactive toy and has completed a second prototype and talked with manufacturers, CEO Seema Patel said.


Robot Toys

Tuesday, July 7, 2009

Sega Toy's Robot Cat 'Dream Cat Venus'

Robot Cat - Dream Cat Venus

Sega Toys has added to its robot pet animal line with the new 'Dream Cat Venus, which responds to human interaction in a similar manner as a real cat.

This follows the 'Dream Dog DX' from Sega Toys, and it makes you wonder what animal they'll come up with next. Robot hamster anyone?

The robot cat will evidently respond to human stimuli by purring when it's petted, or make noises if you're neglecting it.

I don't know, this is kind of strange to me. Seeing that the source of the inner workings of the robotic cat comes from researchers at Tohoku University's Institute of Development, Aging and Cancer in Japan, they probably were working on it for patients, something the Japanese have been focusing on for encouragement and therapy for their patients; especially lonely elderly or the terminally ill.

In a way that makes sense, but as a toy in general, why not just get a real cat instead. It's not like cats are heavy maintence. They clean themselves and other than occasionally changing the litter box and feeding them, there's not a lot more to be concerned with, other than protecting your indoor plants from being eaten by them.

On second thought, let me have one of those metal felines. You can for about $110.

You can watch the 'Dream Cat Venus' in the video below.